UE5 Material Instances From Textures Tool
This tool was developed to speed up the repetitive process of creating multiple material instances and assigning textures in a PBR workflow.
FUNCTIONALITY
It creates new material instances and assigns the selected textures to the specified parameter of the instances.
DEVELOPED IN
Unreal Engine 5 editor utility widgets
PROJECT / STATUS
Developed for an unannounced and canceled AAA project.
Production-ready but not gold.
Note: Due to the cancellation further tool expansion was halted, and due to no access to the repository the available media is limited to the above screenshot.