UE5 Material Instances From Textures Tool

This tool was developed to speed up the repetitive process of creating multiple material instances and assigning textures in a PBR workflow.

FUNCTIONALITY
It creates new material instances and assigns the selected textures to the specified parameter of the instances.

DEVELOPED IN

Unreal Engine 5 editor utility widgets

PROJECT / STATUS

Developed for an unannounced and canceled AAA project.
Production-ready but not gold.

Note: Due to the cancellation further tool expansion was halted, and due to no access to the repository the available media is limited to the above screenshot.

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Post-Process Bloody Vignette

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Various UI Shaders